The Pong
- theojungo
- Aug 29, 2021
- 1 min read
Pong is a table tennis simulation. The game represents the table from above and two bars at the ends of the screen that represent the table rackets.

From an "alpha" version of the game, the objective is to improve and customize the version before adding new features.
To do this, a free library is used, the SDL library, used in particular to create two-dimensional multimedia applications.
To model the game, an analog to digital converter is connected to a potentiometer, which is itself connected to a development board, here the STM8L152R8. This wiring is then connected to a computer to control and power the system.
This project having been carried out during the year 2019-2020, during the health crisis due to Covid-19, the project was completely carried out in a "simulated" way. This new way of working on the project has given birth to new ideas but has nevertheless slowed down some of the initial objectives.
To learn more, I invite you to watch the project report.
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